Games Books


Console Wars: Sega, Nintendo, and the Battle that Defined a Generation

Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chro…

(4 )

Game Engine Architecture

A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine software development, bring…

(4 )

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

Masters of Doom is the amazing true story of the Lennon and McCartney of video John Carmack and John Romero. Together, they ruled big business. Th…

(4 )

The Art of Game Design: A Book of Lenses

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art …

(4 )

Game Programming Patterns

Game Programming Patterns brings the benefits of reusable design patterns to the world of game programming. Commercial game development expert Rob…

(4 )

Real-Time Rendering, Third Edition

After three years this "wonderful all-around resource" of computer graphics, "indispensable for every serious graphics programmer", is available i…

(4 )

Beginning C++ Through Game Programming

When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learnin…

(4 )

Programming Game AI by Example: .

Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game develo…

(4 )

Blood, Sweat, and Pixels

Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be mo…

(4 )

Reality is Broken: Why Games Make Us Better and How They Can Change the World

More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What…

(4 )