Reality is Broken: Why Games Make Us Better and How They Can Change the World

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More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What's causing this mass exodus? According to world-renowned game designer Jane McGonigal the answer is simple: videogames are fulfilling genuine human needs. Drawing on positive psychology, cognitive science and sociology, Reality is Broken shows how game …

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Science Jane McGonigal Nonfiction Business Game Design Games Technology book Education Video Games Gaming Psychology