Real-Time Rendering, Third Edition

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After three years this "wonderful all-around resource" of computer graphics, "indispensable for every serious graphics programmer", is available in a completely revised and updated edition. Nearly doubled in size, the new edition keeps pace with the astonishing developments in hardware and software that have increased the speed and quality of rendering images. The new edition includes information…

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Technical Computer Science Eric Haines Nonfiction Software Games Tomas Akenine-Möller Technology book Reference Textbooks Computers Programming