Game Design Books


Reality is Broken: Why Games Make Us Better and How They Can Change the World

More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What…

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Game Engine Architecture

A 2009 Game Developer Magazine Front Line Award Finalist, this book covers both the theory and practice of game engine software development, bring…

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The Art of Game Design: A Book of Lenses

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art …

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Game Programming Patterns

Game Programming Patterns brings the benefits of reusable design patterns to the world of game programming. Commercial game development expert Rob…

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Beginning C++ Through Game Programming

When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learnin…

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Mathematics for 3D Game Programming and Computer Graphics, Third Edition

This updated third edition illustrates the mathematical concepts that a game developer needs to develop 3D computer graphics and game engines at t…

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Programming Game AI by Example: .

Programming Game AI by Example provides a comprehensive and practical introduction to the “bread and butter” AI techniques used by the game develo…

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Blood, Sweat, and Pixels

Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be mo…

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Game Engine Black Book, Wolfenstein 3D

How was Wolfenstein 3D made and what were the secrets of its speed? How did id Software manage to turn a machine designed to display static images…

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