Game Engine Black Book, Wolfenstein 3D

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How was Wolfenstein 3D made and what were the secrets of its speed? How did id Software manage to turn a machine designed to display static images for word processing and spreadsheet applications into the best gaming platform in the world, capable of running games at seventy frames per seconds? If you have ever asked yourself these questions, Game Engine Black Book is for you.

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Technical Gaming Computer Science Nonfiction Software Game Design Games Technology Fabien Sanglard book History Programming