Gaming Books


Blood, Sweat, and Pixels

Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be mo…

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The Art of Game Design: A Book of Lenses

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art …

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Reality is Broken: Why Games Make Us Better and How They Can Change the World

More than 31 million people in the UK are gamers. The average young person in the UK will spend 10,000 hours gaming by the age of twenty-one. What…

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Console Wars: Sega, Nintendo, and the Battle that Defined a Generation

Following the success of The Accidental Billionaires and Moneyball comes Console Wars—a mesmerizing, behind-the-scenes business thriller that chro…

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Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

Masters of Doom is the amazing true story of the Lennon and McCartney of video John Carmack and John Romero. Together, they ruled big business. Th…

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The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality

The dramatic, larger-than-life true story behind the founding of Oculus and its quest for virtual reality, by the bestselling author of Console Wa…

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Game Engine Black Book, Wolfenstein 3D

How was Wolfenstein 3D made and what were the secrets of its speed? How did id Software manage to turn a machine designed to display static images…

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