The Making of Prince of Persia

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Jordan Mechner offers a rare look into the birth of a gaming legend through his personal journals kept between 1985 and 1993. Long before it became a Hollywood blockbuster or a global franchise, Prince of Persia was a solo project built on an Apple II computer. This collection documents the raw daily reality of a young developer working from his parents basement, capturing the trial and error req…

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Games History Programming Gaming Nonfiction Jordan Mechner book Technology Game Design Design Video Games Biography

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