How to Code in 10 Easy Lessons: Learn how to design and code your very own computer game
Sean McManus transforms the complex world of programming into an accessible adventure for young beginners. This practical guide introduces ten core skills that turn readers from passive technology users into active creators. By focusing on fundamental logic rather than just memorizing syntax, the book provides a solid foundation for anyone interested in how digital worlds function. It is an ideal…
Genres
Shelves
More like this
Code Complete: A Practical Handbook of Software Construction
Widely considered one of the best practical guides to programming, Steve McConnell’s original code complete has been helping developers write bett…
The Little Schemer
The notion that “thinking about computing is one of the most exciting things the human mind can do” sets both The Little Schemer (formerly known a…
JavaScript: The Good Parts
Most programming languages contain good and bad parts, but JavaScript has more than its share of the bad, having been developed and released in a …
Structure and Interpretation of Computer Programs
Structure and Interpretation of Computer Programs has had a dramatic impact on computer science curricula over the past decade. This long-awaited …
Domain-Driven Design: Tackling Complexity in the Heart of Software
"Eric Evans has written a fantastic book on how you can make the design of your software match your mental model of the problem domain you are add…
Agile Software Development, Principles, Patterns, and Practices
Written by a software developer for software developers, this book is a unique collection of the latest software development methods. The author i…
Working Effectively with Legacy Code
Get more out of your legacy systems, more performance, functionality, reliability, and manageability.Is your code easy to change? Can you get near…
Test-Driven Development: By Example
Quite simply, test-driven development is meant to eliminate fear in application development. While some fear is healthy (often viewed as a conscie…
Practical Object Oriented Design in Ruby
The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby’s widely admired ease of use has a To…
Design Patterns: Elements of Reusable Object-Oriented Software
Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct s…
Algorithms
This fourth edition of Robert Sedgewick and Kevin Wayne's Algorithms is the leading textbook on algorithms today and is widely used in colleges an…
Think Python
Post Press, Pub Date :2013-08-01 328 People Post Press " think like a computer scientist like Python" like a computer scientist by training reader…